Can not wait to get my elderly Orcish hands all over

03/25/2014 AM

  Since ESO is an MMO, there are some aspects of combat that differ from its single-player predecessors. Double-tapping a direction key will cause your character to dodge and avoid attacks. There’s also an action bar, which is used to slot in various active abilities. The first class ability I selected was Mages’ Fury; it allowed me to call down bolts of lightning from the sky to damage my foes. It was a great finishing move as it did extra damage against enemies with less than 20% health. The second ability I chose was Unstable Familiar in the Daedric Summoning skill line. This allowed me to summon a blue imp pet that was good at scooping up aggro from monsters and making unseemly gurgling noises.

  ESO is embracing the more recent MMO trend that pares down your action bar to only a handful of slots. This ability deck-building allows the designers to offer many different skills, so it’s up to the player to determine which ones are actively available. These abilities come from a series of skill lines unlocked by the players as they adventure through Tamriel. I started out with a class, weapon, and armor skill line. Each of those had various trees to select from, and each class has three different tabs in its class skill line.

  For my Sorcerer, I could unlock abilities in the Dark Magic, Daedric Summoning, and Storm Calling trees. Armor skills were broken down into light, medium, and heavy paths, while two-handed, hand and shield, dual wield, bow, destruction staff, and restoration staff were the options available to the weapon skill line. I was told that there will be at least 15 different skill lines available in ESO including abilities that are learned for joining either the mage’s or fighter’s guild. The devs also teased that players can unlock a vampire tree in the world skill line, but naturally, they want players to discover how to do this on their own.

  I’ll be honest, I’ve played three of the Elder Scrolls games over the years, and while I thoroughly enjoyed them, I was dispassionate when the Elder Scrolls Online was announced. We’ve seen many intellectual properties (from both inside and outside of the gaming world) attempt and fail to make the jump to a compelling MMO offering. It's become common to regard these projects with a healthy dose of skepticism, but I’m happy to say that for ESO, the proof is in the pudding. I’ve barely scratched the surface of this massive online game world, and I already can’t wait to get my elderly Orcish hands all over it again at PAX East. What about you? Anyway, I have prepare money to buy some Elder Scrolls Online Gold.


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